About Me

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I am a 6th grade language arts teacher looking for ways to incorporate digital texts and New Literacies into my classroom. This blog will chronicle my journey and, hopefully, provide insight into what works and what doesn't.

Saturday, June 20, 2015

Digital Portfolio – Reflection Badge

Virtual Identity & Audience:


Eloise at the PlazaCreating a digital portfolio of my work was intimidating at first.  I am a fairly private person when it comes to my virtual identity, so I did want to use a pseudonym.  I created the username EloiseThree from my favorite children’s literature character and favorite number. Putting myself and ideas out there under this nickname gave me a sense of security and privacy. 






Looking back on starting this blog, I feel that I have always been true to the audience I hoped to reach.  In my profile, I state that I am a 6th grade language arts teacher looking for ways to incorporate digital texts and New Literacies into my classroom.  The blog was intended to highlight my studies during grad school but also, hopefully, be a registry of ideas and concepts I want to employ in my classroom.  Therefore, I wrote each post or page with a public audience and myself in mind.  The duel audience did mean I needed to create a readable page with breaks in the texts.  Unlike an essay that requires paragraphs, digital writing can become a stream of conscientiousness.  While this might be okay if the work was solely for myself, however, if I want my portfolio of work to be a resource for others, I need to ensure it is searchable.  For this reason, I began labeling posts by either class or project, broke blog posts into headings, titled each post clearly, and, when appropriate, amassed posts into one page.  I believe this kind of organization makes the blog very accessible to a public audience but also for my own reference.

Reflection on artifacts and documents:

Reflecting on our own work is so important! And, if we don’t do it ourselves, how can we ask our students to? So, in looking over my work for LLED 7940 I believe the two following posts represent my best work because they will be the most beneficial to my instruction moving forward.

- The first is Elective Badge #2 -Assessmentof Multimodal Composition.  Throughout all of my coursework, multimodal compositions have been in the forefront.  In addition, the key points and connections I made tie my established practices with the material I gathered in graduate school.  That is that all parts of literacy are connected, and to be proficient in one requires competence in another.  So if I believe in using digital literacy in my classroom to reach my students, I need them to use multimodal compositions to demonstrate their learning.  Plus, this badge is also a reminder for me to teach my students how to prepare and write with hyperlinks, which I still can’t believe I haven’t incorporated yet!

- The second is Elective Badge #3 - OnlineComprehension.
For this badge, I really developed some strong ideas for the classroom, specifically with Survey Monkey. As with hyperlinks, I am embarrassed to admit that most of my assessments have remained very traditional.  It is not because I don’t want to find other ways to evaluate my students, it is because I really wasn’t sure how to.  Therefore, this post and badge show how I have taken my work in the class, and my graduate program, and put it to use. 

I have also learned from my peers.  The following two posts stayed with me because of the resources they provided within each.

- The first is Kemper’s post Elective Badge #2 Assessmentof Multimodal Composition.
Within her post she included the app Popplet.  In the past I have used software similar to the functions of Popplet but was always frustrated by it.  I have played around on Popplet, and it is easy to use to organize students’ thoughts and ideas, which can be difficult for dyslexic students. 
-The second is Megan’s post Elective Badge #1 MultimodalComposition (Do you see a trend in my reflection?)
Megan provided me a link to the app, Animoto.  In the past, I have created movies for my students using iMovie as it was always difficult for me to teach them how to use the application. This may be because I am not comfortable with all of the features, but Animoto appears to be user friendly and appropriate for middle school students who don’t have familiarity with other movie-making apps.

Learning Outcomes:
As I worked on my digital portfolio and earned badges, I feel that certain course objectives and technology standards were reflected in that work.  My work shows that I “will be able to incorporate and assess multimedia work samples in an electronic portfolio in K-12 literacy instruction” (Noguerón-Liu & Crawley, 2015).  This can be seen through the ideas I generated for my classroom, specifically those for assessmentfor multimodal composition, online comprehension, and assessment of digital citizenship. This course objective and my work also aligns with The International Society for Technology in Education’s second standard, “design and develop digital age learning experiences and assessments” (ISTE, 2015).
In addition, I liked the flexibility of choosing our own elective badges. As the course objective stated, ‘Students will explore specific e-assessment topics aligned with their current teaching needs, interests, and areas of professional development” (Noguerón-Liu & Crawley, 2015).  The fourth elective badge I worked on, assessmentof digital citizenship, really connected with this objective and International Literacy Association Standard2, specifically, the assumption, “Comprehensive reading programs provide a wide variety of traditional print, digital, and online resources to meet the needs of diverse students” (ILA, 2010).  I feel this is true because teachers need to know when to incorporate technology to reach students, not just use it to use it in the classroom.
Next steps for professional learning:

LLED 7940 is my last class.  With its completion, I hope to graduate with a M.Ed. in Education Reading New and Digital Literacies. I am thrilled to be so close to the end of this journey however I am going to miss the opportunities to take classes and learn.  So, I have decided to join our technology committee at school, which is tasked with fully integrating technology into the classroom and merge the Orton-Gillingham approach we use for remediation with modern views of literacy.  Also, I began following numerous authors on Twitter such as Ian O’Bryne, Troy Hicks, Donna Alvermann, and Matt Renwick.  These are people who have given me great ideas about incorporating multimodalities and digital literacies in my classroom.  Through Twitter, I hope to stay relevant on their work. 

Since I am graduating, I have also composed a multimodal project as my final examination.  I wanted to include a link for your viewing pleasure! Within the Thinglink you will find tags that show my philosophy on literacy prior to beginning my course work, major developments I acknowledge making, and a list of references that shaped those developments.  Please feel free to leave comments and feedback. 


References:
Common Sense Education. (2015). Digital Citizenship; Scope and Sequence. Retrieved from: https://www.commonsensemedia.org/educators/scope-and-sequence.

International Literacy Association. (2010). Standards for reading professionals. Newark, Delaware: Authors. Retrieved from: http://www.reading.org/General/CurrentResearch/Standards/ProfessionalStandards2010.aspx.

The International Society for Technology in Teaching. (2015). Standards for Teachers. Arlington, VA: Authors. Retrieved from: http://www.iste.org/standards/iste-standards/standards-for-teachers.

Noguerón-Liu, S. & Crawley, A. (2015). LLED 7940E: Electronic Assessment of Literacy Education; Syllabus. Retrieved from: http://summer7940e.wikispaces.com/Course+Overview.

Thompson, K. (1969). Eloise; A book for precocious grown ups. New York: Simon & Schuster.




Wednesday, June 17, 2015

Elective Badge #4 – Assessment of Digital Citizenship

Key Points/Main Ideas/Connections –

Technology is another member of any classroom.  Just like the students and the teachers, technology needs to be respected for its strengths and weaknesses.  This is the same way we, as citizens, have to treat each other to ensure a safe, ethical environment for everyone to work and learn in.  In his article for ISTE, Ribble (2014) outlines a framework for digital citizenship that center around nine key elements.   These can be grouped into three categories – respect, educate, and protect.  Respect encompasses digital access, etiquette, and copyright or fair use, which is titled digital law (Ribble, 2014).  To educate students about digital citizenship, we need to instruct them on digital communication, digital literacy, and digital commerce.  I was a bit taken back by the inclusion of digital commerce as I was thinking solely about finances.  But Ribble (2014) is not limiting digital commerce to only money.  He states, “As users make more purchases online, they must understand how to be effective consumers in a digital economy,” and part of being an online consumer is engaging in the exchange, or commerce, of ideas (Ribble, 2014).  Under the category of protect, digital citizens must know their rights, how to stay safe, and keep themselves healthy, not becoming Internet obsessed.  With this framework, teachers can build professional learning groups and curriculum to promote digital citizenship.  “We need to make sure we help students understand the issues that might occur online while also stressing the positive impact of technology” (Ribble, 2014).


One resource for building curriculum is the Scope and Sequence put together by Common Sense Education (2015).  Built around a cross-curricular model that spirals, different grades are provided units to teach digital literacy and digital citizenship.  What I found very helpful were the hyperlinks to teaching plans and student packets that aligned with ISTE standards and Common Core.  Having a place to jump off from is always helpful and knowing that this scope and sequence is designed around the framework I described above is also reassuring.  One that I dug into was “A creator’s rights” under the Grade 6-8 standards.  The following video is part of the lesson plan -




What I loved about this was that the subject of the video is a 13 year old girl.  She is the same age as the targeted audience of the lesson! That is so powerful to see peers creating and protecting their online work. 

Edutopia (2014) also has numerous links to help build digital citizenship.  The area that I was thrilled to see was the inclusion of Cyberbullying.  We all know that bullying is a buzz words these days, as it should be, but students may not make the connection between the face to face actions of a bully and what it looks like when you hide behind a screen.  For example, I had a student this past year who no one would have ever considered a bully. He was kind to his peers, helpful to adults, and wonderful example of a citizen of our school.  However, he began posting comments online that were meant to exclude other members of the class.  He was using this space because “parents are not meant to be part of texting, Instagram or Snapchat” (Levinson, 2014).  When confronted by his parents (we were brought into the loop afterwards), the student said he had not meant to bully anyone but just voice his frustration with other students.  Again, this is a child who would have never done such a thing in person, but somehow felt a false sense of bravado by being online. 

Ideas for the Classroom –
1) Have a discussion about digital citizenship and allow students to define rules or guidelines they expect their peers to follow in regards to posting, commenting, and using digital platforms like Edmodo, which we currently use at my school.

2) Use the Common Sense Education lesson plan about copyright for Grade 6-8 before beginning any multimodal responses.

3) Have the students Google themselves to begin following their digital footprint.  Also, have students Google a popular figure and document his or her digital reputation.  This should include information that is positive but also damaging. 


4) Show this video with the wonderful mnemonic THINK –




References:

Common Sense Education. (2015). Digital Citizenship; Scope and Sequence. Retrieved from: https://www.commonsensemedia.org/educators/scope-and-sequence.

Edutopia. (2014). Digital citizenship: Digital roundup. Retrieved from: http://www.edutopia.org/article/digital-citizenship-resources.

Levinson, M. (2014). The Digital Lives of Teens: The School is the Neighborhood. Edutopia. Retrieved from: http://www.edutopia.org/blog/digital-teens-school-is-neighborhood-matt-levinson.