Key
Points/Main Ideas/Connections –
Technology
is another member of any classroom. Just
like the students and the teachers, technology needs to be respected for its
strengths and weaknesses. This is the
same way we, as citizens, have to treat each other to ensure a safe, ethical
environment for everyone to work and learn in.
In his article for ISTE, Ribble (2014) outlines a framework for digital
citizenship that center around nine key elements. These can be grouped into three categories –
respect, educate, and protect. Respect
encompasses digital access, etiquette, and copyright or fair use, which is
titled digital law (Ribble, 2014). To
educate students about digital citizenship, we need to instruct them on digital
communication, digital literacy, and digital commerce. I was a bit taken back by the inclusion of
digital commerce as I was thinking solely about finances. But Ribble (2014) is not limiting digital
commerce to only money. He states, “As
users make more purchases online, they must understand how to be effective
consumers in a digital economy,” and part of being an online consumer is
engaging in the exchange, or commerce, of ideas (Ribble, 2014). Under the category of protect, digital
citizens must know their rights, how to stay safe, and keep themselves healthy,
not becoming Internet obsessed. With
this framework, teachers can build professional learning groups and curriculum
to promote digital citizenship. “We need
to make sure we help students understand the issues that might occur online
while also stressing the positive impact of technology” (Ribble, 2014).
One
resource for building curriculum is the Scope and Sequence put together by
Common Sense Education (2015). Built
around a cross-curricular model that spirals, different grades are provided
units to teach digital literacy and digital citizenship. What I found very helpful were the hyperlinks
to teaching plans and student packets that aligned with ISTE standards and
Common Core. Having a place to jump off
from is always helpful and knowing that this scope and sequence is designed
around the framework I described above is also reassuring. One that I dug into was “A
creator’s rights” under the Grade 6-8 standards. The following video is part of the lesson
plan -
What I
loved about this was that the subject of the video is a 13 year old girl. She is the same age as the targeted audience
of the lesson! That is so powerful to see peers creating and protecting their
online work.
Edutopia
(2014) also has numerous links to help build digital citizenship. The area that I was thrilled to see was the
inclusion of Cyberbullying. We all know
that bullying is a buzz words these days, as it should be, but students may not
make the connection between the face to face actions of a bully and what it
looks like when you hide behind a screen.
For example, I had a student this past year who no one would have ever
considered a bully. He was kind to his peers, helpful to adults, and wonderful
example of a citizen of our school.
However, he began posting comments online that were meant to exclude
other members of the class. He was using
this space because “parents are not meant to be part of texting, Instagram or Snapchat”
(Levinson, 2014). When confronted by his
parents (we were brought into the loop afterwards), the student said he had not
meant to bully anyone but just voice his frustration with other students. Again, this is a child who would have never
done such a thing in person, but somehow felt a false sense of bravado by being
online.
Ideas for
the Classroom –
1) Have a
discussion about digital citizenship and allow students to define rules or
guidelines they expect their peers to follow in regards to posting, commenting,
and using digital platforms like Edmodo, which we currently use at my school.
2) Use
the Common Sense Education lesson plan about copyright for Grade 6-8 before
beginning any multimodal responses.
3) Have
the students Google themselves to begin following their digital footprint. Also, have students Google a popular figure
and document his or her digital reputation.
This should include information that is positive but also damaging.
4) Show
this video with the wonderful mnemonic THINK –
References:
Common
Sense Education. (2015). Digital
Citizenship; Scope and Sequence. Retrieved from: https://www.commonsensemedia.org/educators/scope-and-sequence.
Edutopia.
(2014). Digital citizenship: Digital
roundup. Retrieved from: http://www.edutopia.org/article/digital-citizenship-resources.
Levinson,
M. (2014). The Digital Lives of Teens:
The School is the Neighborhood. Edutopia. Retrieved from: http://www.edutopia.org/blog/digital-teens-school-is-neighborhood-matt-levinson.
Ribble, M. (2014). Essential elements of digital citizenship. ISTE. Retrieved from: https://www.iste.org/explore/articleDetail?articleid=101&category=ISTE-Connects-blog&article=Essential+elements+of+digital+citizenship.
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